AI Insights · Timothy · January 2022
Top 5 Sports Games in Sweden Q4 2021: Unified Platform Performance
Explore the performance of the top 5 sports games in Sweden during Q4 2021, including trends in downloads, revenue, and active users.
Performance of Top 5 Sports Games in Sweden Q4 2021
In the fourth quarter of 2021, the top sports games in Sweden showed diverse trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive view of the market dynamics for the top 5 sports games on a unified platform.
8 Ball Pool™
Throughout Q4, 8 Ball Pool™ experienced a consistent increase in weekly revenue, peaking at around $19.2K in the week of December 20. Weekly downloads saw a notable rise, reaching 7.1K in the last week of December. Active users also showed growth, increasing from approximately 75.9K at the start of the quarter to over 104K by the end of December.
Hooper Hooper
Hooper Hooper saw a significant surge in weekly downloads early in the quarter, peaking at around 36.7K in the week of October 11. However, downloads gradually declined, ending the quarter at 3.1K in early November. Active users mirrored this trend, starting from 58 in late September, peaking at 40.2K in mid-October, and then declining to 4.8K by the end of December.
Soccer Superstar
Soccer Superstar maintained a steady performance in weekly downloads, with a peak of 4.6K in the week of November 1. Revenue remained modest, peaking at $83 in the week of December 20. Active users fluctuated slightly, ending the quarter at around 27.1K, up from 25.8K at the start.
EA SPORTS FC™ Mobile Soccer
EA SPORTS FC™ Mobile Soccer exhibited moderate growth in weekly revenue, reaching $8.8K in late November. Downloads peaked at 3.5K in early November. Active users showed a stable trend, starting at 34.1K in late September and ending at 33.5K in the final week of December.
Head Ball 2 - Soccer Game
Head Ball 2 - Soccer Game showed a gradual increase in weekly downloads, peaking at 5.1K in mid-December. Weekly revenue saw fluctuations, with a high of $1.7K in late October. Active users showcased a positive trend, growing from 14.9K in late September to over 20.6K by the end of December.
For more detailed insights and data, visit Sensor Tower.